Introduction to Android Development with Kotlin

Artem Asoyan
3 min readFeb 17, 2025

--

Android development has come a long way, and Kotlin has quickly become the preferred programming language for building Android apps. In this article, we will explore why Kotlin is the best choice for Android development and guide you through the steps to set up your development environment and create your very first Android app.

Why Kotlin?

Kotlin, introduced by JetBrains in 2011, was officially supported by Google as a first-class language for Android development in 2017. But what makes Kotlin stand out? Here are some key reasons why Kotlin is the go-to language for Android development:

Concise and Expressive: Kotlin eliminates boilerplate code, making your code more readable and maintainable. It reduces the need for verbose syntax like getters and setters, providing cleaner and more concise code.

Interoperability with Java: Kotlin is fully interoperable with Java, meaning you can use Java libraries and frameworks seamlessly within Kotlin projects. This makes it easier for teams transitioning from Java to Kotlin without needing a complete rewrite of their existing codebase.

Null Safety: One of Kotlin’s standout features is its null-safety. NullPointerExceptions have plagued developers for years, but Kotlin introduces nullable and non-nullable types, making it far less likely to encounter such issues.

Modern Features: Kotlin comes with features like lambda expressions, smart casts, and extension functions, making it a modern, powerful, and expressive language for Android app development.

Setting Up the Development Environment

Before we dive into coding, let’s set up your development environment.

1. Install Android Studio

The primary IDE for Android development is Android Studio. It’s a comprehensive environment that includes everything you need to build, test, and debug Android apps.

Download Android Studio: Visit the official Android Studio website to download and install the latest version for your operating system (Windows, macOS, or Linux).

Install Android Studio: Follow the installation instructions based on your platform.

2. Create a New Project

Once Android Studio is installed, follow these steps to create a new Android project:

1. Open Android Studio and click on “Start a new Android Studio project.”

2. Select “Empty Activity” to start with a basic template.

3. Name your project: Give your project a name (e.g., “HelloKotlinApp”).

4. Choose Kotlin as the programming language.

5. Select the appropriate minimum API level (e.g., API 21 for better compatibility).

Click Finish, and Android Studio will set up the project files for you.

Creating Your First Android App

Now let’s write some code! In this section, we’ll create a simple “Hello, World!” app to get familiar with the structure of an Android project.

1. Edit the Layout (XML)

In the res/layout folder, you will find the activity_main.xml file. This is where we define the UI components for the main activity. Open this file and replace the existing content with the following:

<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">

<TextView
android:id="@+id/textView"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Hello, World!"
android:textSize="24sp"
android:layout_centerInParent="true"
android:layout_marginTop="100dp"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintEnd_toEndOf="parent" />
</androidx.constraintlayout.widget.ConstraintLayout>

This XML code defines a simple user interface with a TextView that displays “Hello, World!”.

2. Edit the Main Activity (Kotlin)

Next, let’s write the code for the main activity in Kotlin. Open the MainActivity.kt file located in the src/main/java/com/example/hellokotlinapp folder and update it as follows:

package com.example.hellokotlinapp

import android.os.Bundle
import androidx.appcompat.app.AppCompatActivity
import kotlinx.android.synthetic.main.*

class MainActivity : AppCompatActivity() {

override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)

// Set the text in the TextView
textView.text = "Hello, Kotlin!"
}
}

Here, we’re using setContentView to display the layout we defined earlier, and then we modify the text displayed in the TextView programmatically.

3. Run the App

Now that we’ve created the UI and wrote the Kotlin code, it’s time to see the app in action:

• Connect your Android device via USB (make sure USB debugging is enabled) or use the Android Emulator.

• Click the Run button in Android Studio (the green play button).

• Android Studio will build the project and launch the app on the emulator or your device.

You should now see a screen displaying “Hello, Kotlin!”.

Conclusion

Congratulations! You’ve just created your first Android app using Kotlin. In this article, we covered the basics: why Kotlin is the preferred language for Android, setting up the development environment, and writing a simple Android app.

--

--

Artem Asoyan
Artem Asoyan

Written by Artem Asoyan

Head Of Mobile, Android Tech/Team Leader, Career mentoring. 12+ years in software development #MobiusConference2023 #PodlodkaAndroidCrew1 #Leetcode (0.4%)

No responses yet